A
Contribute to the Conceptual Scheme of Reference for the European Virtual
Museum
(Project)
Starting from the suggestions made by Mr. Marco Merlini, we have
designed a project on the information structure of the European Virtual Museum.
Our proposal – an information structure based on .NET technology – intends to
cover all the matters concerning a European Virtual Museum, not only those
regarding prehistory. This would be the first characteristic.
Secondly, this structure is intended to be more than a
static website with limited possibilities of comprising and/or updating
information. Therefore, we would like to suggest a dynamic and interactive
model, based on .NET technology, which is Microsoft’s new Internet and Web
strategy. The .NET platform provides the software necessary to develop Web
services, software that we can get from Microsoft.
We would like to mention that we have taken the
necessary steps in order to apply this system, using applications such as
Archaeological System (ArhSys), General
Archaeological System (GenArhSys), Procite 5. These applications may comprise the database
structures necessary to create the website of the European Virtual Museum.
As you could see from the plan here enclosed, the
proposed technology allows the above-mentioned applications, as well as
clients’ applications (which can be accessed through links), to be included in
the website. The RDBMS (Relational DataBase
Management System) allows the recording of all general and special knowledge of
the objects selected by us or suggested by clients (museums, research
institute, etc.). Moreover, these databases, together with multimedia files,
can provide additional information about: other archaeological objects;
archaeological research and sites in the area; museums or special/ general
museum collections; historical monuments and/ or important cultural
attractions; useful information about transport and accommodation in order to
visit the cultural-tourist attractions; virtual shop (replicas/ copies) – all
these in case the interested persons would like to come into direct contact
with the objects or matters concerning them.
In essence, this information structure provides the possibility
to apply this plan not only for the prehistoric period, but also for other
periods and socio-cultural structures from different regions of Europe. In this
way, starting from the object and its connections, we could present a
multimillenary cultural and historical evolution, having reverberations and
continuity elements up to present day. This is the conceptual scheme of
reference that we would like to suggest for the European Virtual Museum.
Iuliu PAUL,
Ph.D. Professor
Director of the Multi-User Research
Centre